Kamis, 04 April 2019

GURPS MAGIC

GURPS MAGIC
By:Steve Jackson,S. John Ross,Daniel U. Thibault
Published on 2016-11-28 by Steve Jackson Games


Now available in softcover, this GURPS Fourth Edition book combines the spells from the Third Edition GURPS Magic and GURPS Grimoire, plus dozens of all-new spells, for the ultimate tome of magic! Within these pages, crackling with mystic energies, you'll find: The core magic system for GURPS, expanding on the material presented in the Basic Set . . . rules for learning magic, casting spells, enchanting magic items, and more! Complete alchemy rules . . . creating magical elixirs, using them, and even researching new ones . . . with an extensive list of known elixirs and their powers. Alternatives to the core magic system, including complete rules for improvised magic and rune magic. There are also guidelines for the GM who wants to change how magic works in particular worlds in a multi-world campaign. Plus special material from the GURPS Magic Items series and Wizards. This is a powerful book, indeed. Use it wisely.

This Book was ranked at 17 by Google Books for keyword signwork a craftsmans manual.

Book ID of GURPS MAGIC's Books is ruEMMQAACAAJ, Book which was written bySteve Jackson,S. John Ross,Daniel U. Thibaulthave ETAG "zGLyDNxtnkc"

Book which was published by Steve Jackson Games since 2016-11-28 have ISBNs, ISBN 13 Code is 9781556348112 and ISBN 10 Code is 1556348118

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Book which have "244 Pages" is Printed at BOOK under CategoryGames and Activities

This Book was rated by 1 Raters and have average rate at "3.0"

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GURPS MAGIC

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