Rabu, 05 Juni 2019

Better Game Characters by Design

Better Game Characters by Design
By:Katherine Isbister
Published on 2006-06-14 by CRC Press


Games are poised for a major evolution, driven by growth in technical sophistication and audience reach. Characters that create powerful social and emotional connections with players throughout the game-play itself (not just in cut scenes) will be essential to next-generation games. However, the principles of sophisticated character design and interaction are not widely understood within the game development community. Further complicating the situation are powerful gender and cultural issues that can influence perception of characters. Katherine Isbister has spent the last 10 years examining what makes interactions with computer characters useful and engaging to different audiences. This work has revealed that the key to good design is leveraging player psychology: understanding what's memorable, exciting, and useful to a person about real-life social interactions, and applying those insights to character design. Game designers who create great characters often make use of these psychological principles without realizing it. Better Game Characters by Design gives game design professionals and other interactive media designers a framework for understanding how social roles and perceptions affect players' reactions to characters, helping produce stronger designs and better results.

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Book ID of Better Game Characters by Design's Books is 0ZFiwgEACAAJ, Book which was written byKatherine Isbisterhave ETAG "oSv2tM1CdBE"

Book which was published by CRC Press since 2006-06-14 have ISBNs, ISBN 13 Code is 9781558609211 and ISBN 10 Code is 1558609210

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Book which have "368 Pages" is Printed at BOOK under CategoryArt

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Better Game Characters by Design

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